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Getting Started with Netduino

Descriptions: Start building electronics projects with Netduino, the popular open source hardware platform that’s captured the imagination of makers and hobbyists worldwide. This easy-to-follow book provides the step-by-step guidance you need to experiment with Netduino and the .NET Micro Framework.

Through a set of simple projects, you’ll learn how to create electronic gadgets—including networked devices that communicate over TCP/IP. Along the way, hobbyists will pick up the basics of .NET programming, and programmers will discover how to work with electronics and microcontrollers. Follow the projects in sequence and learn techniques for building your own Netduino-based devices.

Info:

  • Author: Chris Walker
  • Publisher: O'Reilly Media / Make Media
  • Paperback: 102 pages
  • ISBN 10: 1-4493-0245-9
  • ISBN 13: 978-1-4493-0245-0
  • Get an overview of the Netduino microcontroller family
  • Install the free Visual Studio Express, .NET Micro Framework, and Netduino SDK
  • Write code that lets you turn Netduino’s LED on and off
  • Learn how to increase Netduino’s capabilities with various expansion shields
  • Measure digital and analog inputs with MakerShield
  • Make a light appear dimmer or brighter with Pulse Width Modulation
  • Use electrical pulses to play a song and control the position of a servo motor
  • Create an app to control your Netduino over the Web

Getting Started with Netduino Product Help and Resources

Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

2 Programming

Skill Level: Rookie - You will need a better fundamental understand of what code is, and how it works. You will be using beginner-level software and development tools like Arduino. You will be dealing directly with code, but numerous examples and libraries are available. Sensors or shields will communicate with serial or TTL.
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